﻿using UnityEngine;
using System.Collections;

namespace MainModul
{
    public class MapsManager : MonoBehaviour
    {
        public GameObject node;
        // Use this for initialization
        void Start()
        {

        }

        // Update is called once per frame
        void Update()
        {

        }

        void EnterDungeon(string dungeonName)
        {
            Debug.Log("load level" + dungeonName);
            Application.LoadLevel(dungeonName);
        }
    }
}